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Blender 3D Animations

Spiderman model, built from scratch in Blender

From age 10 to 12, I taught myself 3D modeling and animation in Blender. I started with tutorials and within two years could model characters from scratch — the most complex a Spiderman, rigged and animated. I built a city for him to fly through; the city worked, the camera worked, Spiderman never flew. I learned it because I was obsessed with filmmaking and wanted to understand every layer, including CGI. Nothing here came from school.